[BUG]: macOS ARM64 Version Crashes on launch
envgap__Vita3K__Vita3K-3771
01 / FAILURE SIGNATURE
As reported upstream
No identifying execution failure has been captured.
Not a benchmark task.
- In a clean container the reported failure did not reproduce, or the known fix did not make the project run.
02 / ENVIRONMENT RECIPE
- Base commit
74276ce7ae21838deba378fd9d424b8d526aa6fe- Manifest
external/CMakeLists.txt- Reproduce
Awaiting issue-specific recipe- Run under trace
Awaiting a meaningful runtime command
03 / ORIGINAL ISSUE TEXT
Vita3K/Vita3K #3771 · read the original issue
### Is there an existing issue for this? - [x] I have searched the existing issues ### Affected Build(s) Vita3K Build: 3892 (Automatic CI Build 10 Jan 2026) ### Description of Issue Double clicking the app bundle causes an immediate crash. Crash report (attached) seems to indicate the included discord_game_sdk.dylib is x86_64. I replaced this file in the app bundle with an arm version from https://discord.com/developers/docs/developer-tools/game-sdk After doing this Vita3K opens and runs fine. ### Expected Behavior Double clicking the app bundle should open Vita3K ### Reproduction Steps 1. Download Automatic CI Build macos-arm64-latest dmg 2. Move Vita3K app bundle to /Applications 3. Run xattr -rc /Applications/Vita3K.app 4. Double click app bundle ### Log File [crash report.txt](https://github.com/user-attachments/files/24555139/crash.report.txt) ### System Configuration CPU: M2 Max GPU/Driver: RAM: 32GB OS: Sequoia 15.7.3
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